Monday, 17 October 2016

Maya lighting tests

A series on lighting and rendering studies made with a simple object

Monday, 10 October 2016

Thumbnail collection 1

Life drawing - lesson 2

A bit of an improvement from the last one. I wish I had more time to do the one that was only shadows and no lines. For the next lesson I want to work towards making the lines less obvious and having a greater emphasis on shading.

Life drawing - Lesson 1

Since I have never really done life drawing before I was not surprised these didn't turn out too well. Priorities for next lesson are doing more shading and finding a style I can use.

Flash transforming head

A drawn animation of a head morphing into an ice cream cone and then a bird head. Made to practice drawing with the onion skin option on.

Photoshop still life study

An early attempt to re-create a black and white picture in Photoshop. The outlines of everything were a bit off but I like the shadows and the texture they have.

Maya box unwrapping

A simple box with UV wrapped texture. This involved unwrapping the cube and saving a template image of it. I then drew the texture over it in illustrator. There were a couple of difficulties when I imported it back into Maya but it only needed a slight resizing.

Maya Raygun

A cartoonish Raygun made for the Maya tutorials. While some of the proportions are different to the example one, they both used the exact same process to build. Although this didn't allow for much creative freedom it did use a lot of techniques that will be useful in later projects.

Maya wine glasses

A selection of different wine glasses and other things made using both polygon modelling and line work with the revolve tool. Since this was a fairly simple task I don't think I could have done it much better, except possibly making them a bit less similar to each other.

Adobe flash movement studies